Sectors
Albatross
City of Giants
Commodore
The Farm
Frictionary
The Graveyard
Gunwales
Healing
Heart of Frank
House
Hulkamaniac
Karst Valley
Lipsmacker
Olympus
Pilgrimage
The Prow
The Ridge
Riverside
Snakebite
South Bank
Spiderweb Left
Spiderweb Right
Wastelands
Weathertop
Wind War
Zombotron/Rising TIthes
Crysknife
1
2
3
Crysknife 1 / 3
  • V2. Sit-start using large left-hand sidepull, and anything lower for right-hand. Climb up and onto ramp, then up and over lip.
  • V3/4. Sit-start, and climb directly up centre of face.
  • V0. Sit-start using corner feature under arete. Climb up to arete, and follow its left side to the peak of the boulder.
Crysknife
1
2
3
4
5
Crysknife 2 / 3
  • V6. Start, and climb, as per "Bi-La Kaifa", but roll onto the slab at the midpoint of the lip traverse.
  • V6. Start as per "Ayat". Upon gaining the lip, traverse left, topping out at the far left end.
  • V2. Start as per "Ayat", but head directly up onto slab.
  • V1. Sit-start at base of arete, using low left-hand sidepull, and right-hand on one of the blocky holds. Move up to lip, then traverse right, to join "Amtal Rule".
  • V2. Sit-start using large left-hand sidepull, and anything lower for right-hand. Climb up and onto ramp, then up and over lip.
Crysknife
1
2
Crysknife 3 / 3
  • V8/9. Stand-start, matched on pinch on lip. Traverse lip all the way left, topping out at arete. The lower boulder (the start of "Usul") is not used in this problem.
  • V7/8. Sit-start, matched on large horn jug on detached bloc. Move up and into "Maud ' Dib". Easier because the start jug provides a large foot that is not part of "Maud 'Dib".